/* ========================================
   BACKPACK TOOL SYSTEM
   ======================================== */

/* Weapon Cache Container - Bottom Left */
.weapon-cache {
    position: fixed;
    bottom: 20px;
    left: 20px;
    z-index: 1000;
    font-family: var(--font-mono);
    isolation: isolate;
    contain: layout style;
}

/* Cache Toggle Button */
.cache-toggle {
    width: 64px;
    height: 64px;
    background: var(--card-bg);
    border: 2px solid var(--border-color);
    border-radius: 14px;
    cursor: pointer;
    display: flex;
    align-items: center;
    justify-content: center;
    transition: all 0.3s ease;
    box-shadow: 0 4px 12px rgba(0, 0, 0, 0.15);
}

.cache-toggle:hover {
    transform: scale(1.05);
    border-color: var(--accent);
}

.cache-toggle-icon {
    font-size: 1.5rem;
    line-height: 1;
}

/* Desktop: always show backpack, never show X */
.cache-toggle-close {
    display: none;
}

.cache-toggle-backpack {
    display: inline;
}

/* Weapon Tray */
.weapon-tray {
    position: absolute;
    bottom: 74px;
    left: 0;
    background: var(--card-bg);
    border: 2px solid var(--border-color);
    border-radius: 14px;
    padding: 10px;
    opacity: 0;
    visibility: hidden;
    transform: translateY(10px) scale(0.95);
    transition: all 0.3s cubic-bezier(0.34, 1.56, 0.64, 1);
    box-shadow: 0 8px 24px rgba(0, 0, 0, 0.2);
    display: flex;
    flex-direction: column;
    gap: 10px;
}

.weapon-cache.open .weapon-tray {
    opacity: 1;
    visibility: visible;
    transform: translateY(0) scale(1);
}

/* Individual Weapon Item */
.weapon-item {
    width: 64px;
    height: 64px;
    background: var(--accent-dim);
    border: 2px solid transparent;
    border-radius: 10px;
    cursor: pointer;
    display: flex;
    align-items: center;
    justify-content: center;
    transition: all 0.2s ease;
    position: relative;
}

.weapon-item:hover {
    background: var(--accent);
    transform: scale(1.1);
}

.weapon-item.active {
    border-color: var(--accent);
    background: var(--accent);
    box-shadow: 0 0 12px var(--accent);
}

.weapon-item img {
    width: 48px;
    height: 48px;
    object-fit: contain;
    pointer-events: none;
}

/* Weapon Tooltip */
.weapon-item::after {
    content: attr(data-tooltip);
    position: absolute;
    left: 60px;
    top: 50%;
    transform: translateY(-50%);
    background: var(--text-main);
    color: var(--bg-color);
    padding: 4px 8px;
    border-radius: 4px;
    font-size: 0.75rem;
    white-space: nowrap;
    opacity: 0;
    visibility: hidden;
    transition: opacity 0.2s ease;
    pointer-events: none;
}

.weapon-item:hover::after {
    opacity: 1;
    visibility: visible;
}

/* Hammer Cursor Mode */

/* The actual hammer that follows cursor and animates */
.hammer-cursor {
    position: absolute;
    width: 80px;
    height: 80px;
    pointer-events: none;
    transform-origin: 64px 64px; /* Rotation pivot at handle end (matches offset) */
    will-change: transform;
    z-index: 10000;
    display: none;
}

body.hammer-mode .hammer-cursor {
    display: block;
}

body.hammer-mode,
body.hammer-mode * {
    cursor: none !important;
}

/* Disable all links and buttons in hammer mode */
body.hammer-mode a,
body.hammer-mode button:not(.cache-toggle),
body.hammer-mode [role="button"],
body.hammer-mode .portal-card {
    pointer-events: none;
}

/* Car Cursor Mode */
.car-cursor {
    position: absolute;
    width: 80px;
    height: 40px;
    pointer-events: none;
    will-change: transform;
    z-index: 10000;
    display: none;
}

body.car-mode .car-cursor {
    display: block;
}

body.car-mode,
body.car-mode * {
    cursor: none !important;
}

/* Deployed Car */
.deployed-car {
    position: fixed;
    width: 80px;
    height: 40px;
    pointer-events: none;
    z-index: 9999;
    transform-origin: center center;
    will-change: transform, left, top;
}

.deployed-car img {
    width: 100%;
    height: 100%;
    object-fit: contain;
}

.deployed-car.bouncing {
    filter: drop-shadow(0 0 8px var(--accent));
}

.deployed-car.stunned {
    filter: drop-shadow(0 0 12px #ff4444) brightness(1.3);
}

/* Car icon in weapon tray - keep it white and spin */
.weapon-item .car-icon {
    filter: none;
    animation: spin-car 4s linear infinite;
}

@keyframes spin-car {
    from { transform: rotate(0deg); }
    to { transform: rotate(360deg); }
}

/* Car recall badge */
.car-recall-badge {
    position: absolute;
    top: -4px;
    right: -4px;
    width: 20px;
    height: 20px;
    background: var(--accent);
    color: var(--bg-color);
    border-radius: 50%;
    font-size: 0.7rem;
    font-weight: bold;
    display: flex;
    align-items: center;
    justify-content: center;
    animation: pulse-badge 1.5s ease-in-out infinite;
}

@keyframes pulse-badge {
    0%, 100% { transform: scale(1); }
    50% { transform: scale(1.15); }
}



/* Crack Container - In document flow */
.crack-layer {
    position: absolute;
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
    pointer-events: none;
    z-index: 50;
    overflow: visible;
}

/* Individual Crack SVG */
.crack {
    position: absolute;
    pointer-events: none;
    animation: crack-appear 0.15s ease-out forwards;
}

@keyframes crack-appear {
    0% {
        opacity: 0;
        transform: scale(0.5);
    }
    50% {
        opacity: 1;
        transform: scale(1.1);
    }
    100% {
        opacity: 1;
        transform: scale(1);
    }
}

/* Impact flash effect */
.impact-flash {
    position: absolute;
    width: 60px;
    height: 60px;
    border-radius: 50%;
    background: radial-gradient(circle, rgba(255,255,255,0.8) 0%, transparent 70%);
    pointer-events: none;
    animation: flash-out 0.2s ease-out forwards;
    z-index: 51;
}

@keyframes flash-out {
    0% {
        opacity: 1;
        transform: translate(-50%, -50%) scale(0.3);
    }
    100% {
        opacity: 0;
        transform: translate(-50%, -50%) scale(1.5);
    }
}

/* Screen shake on impact - only shake main content, not fixed UI */
@keyframes screen-shake {
    0%, 100% { transform: translate(0, 0); }
    20% { transform: translate(-3px, 2px); }
    40% { transform: translate(3px, -2px); }
    60% { transform: translate(-2px, 3px); }
    80% { transform: translate(2px, -3px); }
}

body.screen-shake .container {
    animation: screen-shake 0.15s ease-out;
}

body.screen-shake .system-status-bar {
    animation: screen-shake 0.15s ease-out;
}

/* ESC hint when weapon is active - desktop only */
.weapon-esc-hint {
    position: fixed;
    bottom: 94px;
    left: 20px;
    color: var(--text-main);
    background: var(--card-bg);
    border: 1px solid var(--border-color);
    padding: 6px 12px;
    border-radius: 6px;
    font-family: var(--font-mono);
    font-size: 0.75rem;
    opacity: 0;
    visibility: hidden;
    transform: translateY(10px);
    transition: all 0.3s ease;
    z-index: 1001;
    pointer-events: none;
    white-space: nowrap;
    box-shadow: 0 2px 8px rgba(0, 0, 0, 0.1);
}

body.hammer-mode .weapon-esc-hint,
body.car-mode .weapon-esc-hint {
    opacity: 1;
    visibility: visible;
    transform: translateY(0);
}

/* Hide ESC hint on mobile */
@media (max-width: 768px) {
    .weapon-esc-hint {
        display: none !important;
    }
}

/* Theme adjustments */
[data-theme="terminal"] .weapon-cache .cache-toggle,
[data-theme="terminal"] .weapon-tray {
    border-radius: 0;
    border-color: var(--accent);
}

[data-theme="terminal"] .weapon-item {
    border-radius: 0;
}

/* Mobile: smaller weapon cache */
@media (max-width: 768px) {
    .weapon-cache {
        bottom: 15px;
        left: 15px;
    }
    
    .cache-toggle {
        width: 50px;
        height: 50px;
    }
    
    .cache-toggle-icon {
        font-size: 1.5rem;
    }
    
    .weapon-tray {
        bottom: 60px;
    }
    
    .weapon-item {
        width: 50px;
        height: 50px;
    }
    
    .weapon-item img {
        width: 36px;
        height: 36px;
    }
    
    /* Mobile: show X when in weapon mode, show backpack otherwise */
    body.hammer-mode .cache-toggle-backpack,
    body.car-mode .cache-toggle-backpack {
        display: none;
    }
    
    body.hammer-mode .cache-toggle-close,
    body.car-mode .cache-toggle-close {
        display: inline;
        font-weight: bold;
    }
}
